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From: HadetTheUndying <HadetTheUndying@users.noreply.github.com>
To: ml@inbox.vuxu.org
Subject: [ISSUE] Package Request: zandronum
Date: Sun, 08 Aug 2021 06:01:05 +0200	[thread overview]
Message-ID: <gh-mailinglist-notifications-41a7ca26-5023-4802-975b-f1789d68868e-void-packages-32404@inbox.vuxu.org> (raw)

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New issue by HadetTheUndying on void-packages repository

https://github.com/void-linux/void-packages/issues/32404

Description:

Info: 
A continuation of Skulltag.

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

Zandronum brings classic Doom into the 21st century, maintaining the essence of what has made Doom great for so many years and, at the same time, adding new features to modernize it, creating a fresh, fun new experience.

Source: https://osdn.net/projects/zandronum/

I'll be honest I've had a nightmare of a time with the Pre-built binaries and building this from source. If someone would be willing to help get a template together that would be fantastic. This is the primary way people play Doom online now unfortunately. I finally got it working but it doesn't pick up timidity or fluidsynth on my system. There's little to no documentation, there are a few AUR packages but i couldn't really figure out why certain things weren't working on my system that should be.

                 reply	other threads:[~2021-08-08  4:01 UTC|newest]

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