There is a new pull request by zen0bit against master on the void-packages repository https://github.com/oSoWoSo/VUR godot https://github.com/void-linux/void-packages/pull/46446 godot: update to 4.1.2 #### Testing the changes - I tested the changes in this PR: **briefly** #### Local build testing - I built this PR locally for my native architecture, (x64 glibc) A patch file from https://github.com/void-linux/void-packages/pull/46446.patch is attached