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* [ISSUE] gamescope gamebroke (3.16.1)
@ 2025-01-29 18:06 zlice
  2025-03-02 15:30 ` gmbeard
                   ` (3 more replies)
  0 siblings, 4 replies; 5+ messages in thread
From: zlice @ 2025-01-29 18:06 UTC (permalink / raw)
  To: ml

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New issue by zlice on void-packages repository

https://github.com/void-linux/void-packages/issues/54145

Description:
### Is this a new report?

Yes

### System Info

Void 6.13.0 x86_64 AuthenticAMD notuptodate hold rFFFFFFFFFFFFFFFFFF

### Package(s) Affected

gamescope-3.16.1_1

### Does a report exist for this bug with the project's home (upstream) and/or another distro?

_No response_

### Expected behaviour

plain basic old solitare

![Image](https://github.com/user-attachments/assets/56fb8922-c1af-48b8-829c-32705a833308)

### Actual behaviour

Solitare don't be lookin so good. Going back to 3.14.24 seems to work fine.

![Image](https://github.com/user-attachments/assets/6871d46c-0c4f-4802-a6c8-7fa69fa6c882)


Caught my eye

`[gamescope] [Error] wlserver: [types/wlr_linux_dmabuf_v1.c:545] mmap failed: Invalid argument`

Also running wine 10 with wow64, if that matters

Didn't notice any issues on gamescope's git that seem directly related at a glance. If I get time I'll try to see what version works, but I am waiting for RMA parts and idk what the joshua-ashton hash version are or what's supposed to be what version.


```
[gamescope] [Info]  console: gamescope version 3.16.1 (gcc 13.2.0)
No CAP_SYS_NICE, falling back to regular-priority compute and threads.
Performance will be affected.
[gamescope] [Info]  scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts'
[gamescope] [Info]  scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
[gamescope] [Info]  scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
[gamescope] [Info]  scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 5)
[gamescope] [Info]  scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 6)
[gamescope] [Info]  scriptmgr: Loading scripts from: '/etc/gamescope/scripts'
[gamescope] [Warn]  scriptmgr: Directory '/etc/gamescope/scripts' does not exist
[gamescope] [Info]  scriptmgr: Loading scripts from: '/home/zlice/.config/gamescope/scripts'
[gamescope] [Warn]  scriptmgr: Directory '/home/zlice/.config/gamescope/scripts' does not exist
[gamescope] [Info]  vulkan: selecting physical device 'Intel(R) Arc(tm) A770 Graphics (DG2)': queue family 0 (general queue family 0)
[gamescope] [Info]  vulkan: physical device supports DRM format modifiers
[gamescope] [Info]  wlserver: [backend/headless/backend.c:67] Creating headless backend
[gamescope] [Info]  vulkan: supported DRM formats for sampling usage:
[gamescope] [Info]  vulkan: Creating Gamescope nested swapchain with format 44 and colorspace 0
[gamescope] [Error] wlserver: [types/wlr_linux_dmabuf_v1.c:545] mmap failed: Invalid argument
[gamescope] [Info]  wlserver: Using explicit sync when available
[gamescope] [Info]  wlserver: Running compositor on wayland display 'gamescope-0'
[gamescope] [Info]  wlserver: [backend/headless/backend.c:17] Starting headless backend
[gamescope] [Info]  wlserver: Successfully initialized libei for input emulation!
[gamescope] [Info]  wlserver: [xwayland/server.c:107] Starting Xwayland on :1
[gamescope] [Info]  pipewire: stream state changed: connecting
[gamescope] [Info]  pipewire: stream state changed: paused
[gamescope] [Info]  pipewire: stream available on node ID: 64
[gamescope] [Info]  vblank: Using timerfd.
```

### Steps to reproduce

`gamescope -W 1920 -H 1440 -- wine sol.exe`

^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: gamescope gamebroke (3.16.1)
  2025-01-29 18:06 [ISSUE] gamescope gamebroke (3.16.1) zlice
@ 2025-03-02 15:30 ` gmbeard
  2025-03-02 16:26 ` zlice
                   ` (2 subsequent siblings)
  3 siblings, 0 replies; 5+ messages in thread
From: gmbeard @ 2025-03-02 15:30 UTC (permalink / raw)
  To: ml

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New comment by gmbeard on void-packages repository

https://github.com/void-linux/void-packages/issues/54145#issuecomment-2692782912

Comment:
I don't have windows' solitaire to test with, but I've been using this version of gamescope in my Steam launch options for some time and I don't experience any such graphical issues. It also works fine for me when launching in "standalone" mode direct from a TTY. 

I am, however, using different GPU, so this could well be a GPU vendor / driver regression. Probably worth reporting this upstream.

^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: gamescope gamebroke (3.16.1)
  2025-01-29 18:06 [ISSUE] gamescope gamebroke (3.16.1) zlice
  2025-03-02 15:30 ` gmbeard
@ 2025-03-02 16:26 ` zlice
  2025-04-25 13:56 ` zlice
  2025-04-25 14:08 ` zlice
  3 siblings, 0 replies; 5+ messages in thread
From: zlice @ 2025-03-02 16:26 UTC (permalink / raw)
  To: ml

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New comment by zlice on void-packages repository

https://github.com/void-linux/void-packages/issues/54145#issuecomment-2692803879

Comment:
thanks for the reminder. been on an old box and building was hell. all versions are dependent here so made an issue https://github.com/ValveSoftware/gamescope/issues/1761

^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: gamescope gamebroke (3.16.1)
  2025-01-29 18:06 [ISSUE] gamescope gamebroke (3.16.1) zlice
  2025-03-02 15:30 ` gmbeard
  2025-03-02 16:26 ` zlice
@ 2025-04-25 13:56 ` zlice
  2025-04-25 14:08 ` zlice
  3 siblings, 0 replies; 5+ messages in thread
From: zlice @ 2025-04-25 13:56 UTC (permalink / raw)
  To: ml

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New comment by zlice on void-packages repository

https://github.com/void-linux/void-packages/issues/54145#issuecomment-2830512048

Comment:
fixed in 3.16.3 - only issue was it wanted `git` for vsc version blob?

add git or patch meson.build ?

^ permalink raw reply	[flat|nested] 5+ messages in thread

* Re: gamescope gamebroke (3.16.1)
  2025-01-29 18:06 [ISSUE] gamescope gamebroke (3.16.1) zlice
                   ` (2 preceding siblings ...)
  2025-04-25 13:56 ` zlice
@ 2025-04-25 14:08 ` zlice
  3 siblings, 0 replies; 5+ messages in thread
From: zlice @ 2025-04-25 14:08 UTC (permalink / raw)
  To: ml

[-- Attachment #1: Type: text/plain, Size: 268 bytes --]

New comment by zlice on void-packages repository

https://github.com/void-linux/void-packages/issues/54145#issuecomment-2830540632

Comment:
k nvm that was because i had the patches removed from testing this. PATH chroot-git (like wine) works but what's there is fine

^ permalink raw reply	[flat|nested] 5+ messages in thread

end of thread, other threads:[~2025-04-25 14:08 UTC | newest]

Thread overview: 5+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2025-01-29 18:06 [ISSUE] gamescope gamebroke (3.16.1) zlice
2025-03-02 15:30 ` gmbeard
2025-03-02 16:26 ` zlice
2025-04-25 13:56 ` zlice
2025-04-25 14:08 ` zlice

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