From mboxrd@z Thu Jan 1 00:00:00 1970 Date: Fri, 4 Sep 2015 10:39:06 -0700 (PDT) From: =?UTF-8?Q?Stefan_M=C3=BChlinghaus?= To: voidlinux Message-Id: <2f14aa83-2cf8-4475-b817-b88c13c73480@googlegroups.com> In-Reply-To: References: Subject: Re: OpenGL? MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="----=_Part_688_1452502016.1441388346744" ------=_Part_688_1452502016.1441388346744 Content-Type: multipart/alternative; boundary="----=_Part_689_366539211.1441388346752" ------=_Part_689_366539211.1441388346752 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit It depends on what exactly is missing. The SDL libraries are installed to /usr/lib and that should be in your library path. Maybe you need the corresponding devel package (SDL-devel or SDL2-devel)? Or maybe even the 32bit versions? It could also be possible that the software looks for the libraries or header-files in a wrong directory. In that case you would probably need to modify the build process and/or the source code. ------=_Part_689_366539211.1441388346752 Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: 7bit
It depends on what exactly is missing. The SDL libraries are installed to /usr/lib and that should be in your library path. Maybe you need the corresponding devel package (SDL-devel or SDL2-devel)? Or maybe even the 32bit versions? It could also be possible that the software looks for the libraries or header-files in a wrong directory. In that case you would probably need to modify the build process and/or the source code.
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