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* Re: [9fans] errr, the e compiler?
@ 2004-03-06 21:21 matt
  0 siblings, 0 replies; 14+ messages in thread
From: matt @ 2004-03-06 21:21 UTC (permalink / raw)
  To: 9fans

> Hmmm.  I wish I had a slave to fix pcs for me.

If you mean specific machines, next time I'm in town I'll bring a screwdriver
If you mean the PC platform, next time I'm in town I'll bring a hammer

m



^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-09  9:48     ` Dave Cummings
@ 2004-03-09 22:56       ` Bruce Ellis
  0 siblings, 0 replies; 14+ messages in thread
From: Bruce Ellis @ 2004-03-09 22:56 UTC (permalink / raw)
  To: 9fans

realistically - if you just wanna port a lot of stuff to the ps2
just run with linux.  it's already done and the results are as
expected - i.e. the ps2 is not as good as a cheap pc for
most applications.  the ps2 graphics engine is very good and
well documented - the memory sub-system is great.
no need for a "homebrew hdd lib" - it'll drive you insane.
my ps2 inferno has a small sac fs (in an elf segment - eat
my shorts redboot) and imports resources that aren't
worth the battle - e.g. fs from emelie at the time.

brucee
----- Original Message ----- 
From: "Dave Cummings" <murrayclimbs@yahoo.com>
To: <9fans@cse.psu.edu>
Sent: Tuesday, March 09, 2004 8:48 PM
Subject: Re: [9fans] errr, the e compiler?


> sounds excellent. now i beseech thee: point me to it! I'll give a go at 
> porting whatever possible to the ps2 with your compiler. there are some 
> homebrew hdd libs around as well, maybe I'll have a look-see. thanks 
> again -dave



^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-08 11:12   ` Bruce Ellis
@ 2004-03-09  9:48     ` Dave Cummings
  2004-03-09 22:56       ` Bruce Ellis
  0 siblings, 1 reply; 14+ messages in thread
From: Dave Cummings @ 2004-03-09  9:48 UTC (permalink / raw)
  To: 9fans

sounds excellent. now i beseech thee: point me to it! I'll give a go at 
porting whatever possible to the ps2 with your compiler. there are some 
homebrew hdd libs around as well, maybe I'll have a look-see. thanks 
again -dave


^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-08 10:26 ` Dave Cummings
  2004-03-08 10:38   ` Charles Forsyth
@ 2004-03-08 11:12   ` Bruce Ellis
  2004-03-09  9:48     ` Dave Cummings
  1 sibling, 1 reply; 14+ messages in thread
From: Bruce Ellis @ 2004-03-08 11:12 UTC (permalink / raw)
  To: 9fans

charles has positioned me on this ... i had no time to examine
the document fully but i think i can give the stuff away.
please tell me wrong mr lawyer.

i know i can give away a better 8c ... it's cleaner this time
because i remember the false paths i went thru to solve stuff.

i even remembered not to get fkd by peep, but maybe
cause presto told me that it was a prob with the alpha.

brucee
----- Original Message ----- 
From: "Dave Cummings" <murrayclimbs@yahoo.com>
To: <9fans@cse.psu.edu>
Sent: Monday, March 08, 2004 9:26 PM
Subject: Re: [9fans] errr, the e compiler?


> ahh, so say I were to subscribe for inferno? e[acl] and 3c available to 
> me? Can i prod you to do more work on the framebuffer? I think there's a 
> few of us who are definitely interested in what you've done. Don't keep 
> it a secret!
> -dave


^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-08 10:26 ` Dave Cummings
@ 2004-03-08 10:38   ` Charles Forsyth
  2004-03-08 11:12   ` Bruce Ellis
  1 sibling, 0 replies; 14+ messages in thread
From: Charles Forsyth @ 2004-03-08 10:38 UTC (permalink / raw)
  To: 9fans

>>ahh, so say I were to subscribe for inferno? e[acl] and 3c available to 
>>me?

you don't need to do that just to get the compilers (as far as we're concerned).



^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-05  9:11 dave cummings
  2004-03-05  9:40 ` Geoff Collyer
  2004-03-06 10:26 ` Bruce Ellis
@ 2004-03-08 10:26 ` Dave Cummings
  2004-03-08 10:38   ` Charles Forsyth
  2004-03-08 11:12   ` Bruce Ellis
  2 siblings, 2 replies; 14+ messages in thread
From: Dave Cummings @ 2004-03-08 10:26 UTC (permalink / raw)
  To: 9fans

ahh, so say I were to subscribe for inferno? e[acl] and 3c available to 
me? Can i prod you to do more work on the framebuffer? I think there's a 
few of us who are definitely interested in what you've done. Don't keep 
it a secret!
-dave


^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-06 12:14       ` matt
@ 2004-03-06 13:47         ` Bruce Ellis
  0 siblings, 0 replies; 14+ messages in thread
From: Bruce Ellis @ 2004-03-06 13:47 UTC (permalink / raw)
  To: 9fans

From: <matt@proweb.co.uk>
To: <9fans@cse.psu.edu>
Sent: Saturday, March 06, 2004 12:14 PM
Subject: Re: [9fans] errr, the e compiler?


> Oh master, I have some questions :

Hmmm.  I wish I had a slave to fix pcs for me.

> what's the boot process for the ps2, does it just boot from cd/dvd rom? Or does it need to be 'chipped' ?

no, the box was never opened.  you boot linux, and copy redboot
to the cartridge and add an inferno option to the boot menu.
and then serve inferno from a p9 box using tftp.
the inferno image is a hacked elf that redboot likes.

> did you get the networking working ?

oh yeah.  a lot better than their driver.

> does it ouput graphics ?

doesn't have draw or tk.  the intention is a loadable /dev/fb driver.
it ain't done.  would be a great device to import into a p9 box.

> I have an Inferno subscription so presumably I'm licensed for it even if you *can't* put it on general release. :)
> 
> Boyd's been enthusing about your Inferno work. It would be interesting/enlightening to see it first hand.
> 
> m

i wish i had more time to put into it.

brucee


^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-06 11:36     ` Bruce Ellis
@ 2004-03-06 12:14       ` matt
  2004-03-06 13:47         ` Bruce Ellis
  0 siblings, 1 reply; 14+ messages in thread
From: matt @ 2004-03-06 12:14 UTC (permalink / raw)
  To: 9fans

Oh master, I have some questions :

what's the boot process for the ps2, does it just boot from cd/dvd rom? Or does it need to be 'chipped' ?

did you get the networking working ?

does it ouput graphics ?

I have an Inferno subscription so presumably I'm licensed for it even if you *can't* put it on general release. :)

Boyd's been enthusing about your Inferno work. It would be interesting/enlightening to see it first hand.

m


^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-06 11:02   ` Geoff Collyer
@ 2004-03-06 11:36     ` Bruce Ellis
  2004-03-06 12:14       ` matt
  0 siblings, 1 reply; 14+ messages in thread
From: Bruce Ellis @ 2004-03-06 11:36 UTC (permalink / raw)
  To: 9fans

endianess and minor quirks.

----- Original Message ----- 
From: "Geoff Collyer" <geoff@collyer.net>
To: <9fans@cse.psu.edu>
Sent: Saturday, March 06, 2004 10:02 PM
Subject: Re: [9fans] errr, the e compiler?


> What's 3c compile for?  I don't recall that one at all, and I thought
> the other processor was a mips r3000, so you'd need vc.


^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-06 10:26 ` Bruce Ellis
@ 2004-03-06 11:02   ` Geoff Collyer
  2004-03-06 11:36     ` Bruce Ellis
  0 siblings, 1 reply; 14+ messages in thread
From: Geoff Collyer @ 2004-03-06 11:02 UTC (permalink / raw)
  To: 9fans

What's 3c compile for?  I don't recall that one at all, and I thought
the other processor was a mips r3000, so you'd need vc.



^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-05  9:40 ` Geoff Collyer
@ 2004-03-06 10:32   ` Bruce Ellis
  0 siblings, 0 replies; 14+ messages in thread
From: Bruce Ellis @ 2004-03-06 10:32 UTC (permalink / raw)
  To: 9fans

no, the 5900 is a strange beast.  128 bit registers.  sloppy
floating point.  missing instructions, blah blah.  but it took
only a day to get the compiler working and a day to get
thru l.s (great without a console).  then inferno was up and
running.  i told mike that i'd better leave it at work or they'd
never see me.

brucee
----- Original Message ----- 
From: "Geoff Collyer" <geoff@collyer.net>
To: <9fans@cse.psu.edu>
Sent: Friday, March 05, 2004 8:40 PM
Subject: Re: [9fans] errr, the e compiler?


> i initially thought `e compiler' was a typo, but it appears twice in
> the original message.  has brucee developed a language that makes you
> happy and increases your empathy?  i believe that's banned in the us
> under the controlled language analog act.



^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-05  9:11 dave cummings
  2004-03-05  9:40 ` Geoff Collyer
@ 2004-03-06 10:26 ` Bruce Ellis
  2004-03-06 11:02   ` Geoff Collyer
  2004-03-08 10:26 ` Dave Cummings
  2 siblings, 1 reply; 14+ messages in thread
From: Bruce Ellis @ 2004-03-06 10:26 UTC (permalink / raw)
  To: 9fans

i never used the HD.  i can give away the compiler
if i'm allowed to.  actually you need 3c as well if
you want to you use the other processor.

brucee
----- Original Message ----- 
From: "dave cummings" <murrayclimbs@yahoo.com>
To: <9fans@cse.psu.edu>
Sent: Friday, March 05, 2004 8:11 PM
Subject: [9fans] errr, the e compiler?


> So...I see in the archives that someone, brucee? had
> done work on the ps2 and had come up with the e
> compiler for the r5900. I'm wondering if there's
> source anywhere for the plan 9 port and what the
> latest status was with using the GS as a framebuffer,
> or something. I've got a ps2 and  the linux kit, and,
> well, it's got the biggest HD, sure would be a nice
> cpu/file server! Thanks
> -dave



^ permalink raw reply	[flat|nested] 14+ messages in thread

* Re: [9fans] errr, the e compiler?
  2004-03-05  9:11 dave cummings
@ 2004-03-05  9:40 ` Geoff Collyer
  2004-03-06 10:32   ` Bruce Ellis
  2004-03-06 10:26 ` Bruce Ellis
  2004-03-08 10:26 ` Dave Cummings
  2 siblings, 1 reply; 14+ messages in thread
From: Geoff Collyer @ 2004-03-05  9:40 UTC (permalink / raw)
  To: 9fans

i initially thought `e compiler' was a typo, but it appears twice in
the original message.  has brucee developed a language that makes you
happy and increases your empathy?  i believe that's banned in the us
under the controlled language analog act.



^ permalink raw reply	[flat|nested] 14+ messages in thread

* [9fans] errr, the e compiler?
@ 2004-03-05  9:11 dave cummings
  2004-03-05  9:40 ` Geoff Collyer
                   ` (2 more replies)
  0 siblings, 3 replies; 14+ messages in thread
From: dave cummings @ 2004-03-05  9:11 UTC (permalink / raw)
  To: 9fans

[-- Warning: decoded text below may be mangled, UTF-8 assumed --]
[-- Attachment #1: Type: text/plain; charset=us-ascii, Size: 532 bytes --]

So...I see in the archives that someone, brucee? had
done work on the ps2 and had come up with the e
compiler for the r5900. I'm wondering if there's
source anywhere for the plan 9 port and what the
latest status was with using the GS as a framebuffer,
or something. I've got a ps2 and  the linux kit, and,
well, it's got the biggest HD, sure would be a nice
cpu/file server! Thanks
-dave

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^ permalink raw reply	[flat|nested] 14+ messages in thread

end of thread, other threads:[~2004-03-09 22:56 UTC | newest]

Thread overview: 14+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2004-03-06 21:21 [9fans] errr, the e compiler? matt
  -- strict thread matches above, loose matches on Subject: below --
2004-03-05  9:11 dave cummings
2004-03-05  9:40 ` Geoff Collyer
2004-03-06 10:32   ` Bruce Ellis
2004-03-06 10:26 ` Bruce Ellis
2004-03-06 11:02   ` Geoff Collyer
2004-03-06 11:36     ` Bruce Ellis
2004-03-06 12:14       ` matt
2004-03-06 13:47         ` Bruce Ellis
2004-03-08 10:26 ` Dave Cummings
2004-03-08 10:38   ` Charles Forsyth
2004-03-08 11:12   ` Bruce Ellis
2004-03-09  9:48     ` Dave Cummings
2004-03-09 22:56       ` Bruce Ellis

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