From: andrey mirtchovski <mirtchov@cpsc.ucalgary.ca>
To: 9fans@cse.psu.edu
Subject: Re: [9fans] sokoban
Date: Mon, 6 Sep 2004 19:48:27 -0600 [thread overview]
Message-ID: <62dcc4d3a5ac4cd5af3da2829ce15905@plan9.ucalgary.ca> (raw)
In-Reply-To: <6283bb5cda1bcfcd795989542ce67ce9@orthanc.cc.titech.ac.jp>
> On Tue Sep 7 09:38:48 JST 2004, andrey mirtchovski wrote:
>> i'm stuck on level 7 now, see you there :)
>
> Where did you get these levels? These are harder than
> usual sokoban levels, i think. Glenda should need to work real hard.
>
www.sourcecode.se/sokoban -- they're the 120 level set listed as 'the
ones from gameboy', they could be the harder ones?
suggest better sets and i'll put them in first...
i hadn't played them before i let the game out -- i'm not a very avid
sokoban player :)
ahh, yes, now i see -- there's a different levelset 'boxxle 1' which
appears to be the easy level gameplay...
i'll fix the game to center on the screen, write a parser for the
level set to avoid all that mucking around with files and make a new
release...
sometime tomorrow :)
andrey
next prev parent reply other threads:[~2004-09-07 1:48 UTC|newest]
Thread overview: 22+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-09-07 1:04 YAMANASHI Takeshi
2004-09-07 1:07 ` boyd, rounin
2004-09-07 1:48 ` andrey mirtchovski [this message]
2004-09-07 3:08 ` Russ Cox
-- strict thread matches above, loose matches on Subject: below --
2007-10-12 22:06 Skip Tavakkolian
2004-09-09 4:09 YAMANASHI Takeshi
2004-09-09 4:21 ` andrey mirtchovski
2004-09-07 2:58 YAMANASHI Takeshi
2004-09-07 4:07 ` andrey mirtchovski
2004-09-07 8:50 ` geoff
2004-09-07 9:16 ` Kenji Okamoto
2004-09-07 13:20 ` andrey mirtchovski
2004-09-07 0:34 YAMANASHI Takeshi
2004-09-07 0:38 ` andrey mirtchovski
2004-09-07 0:09 YAMANASHI Takeshi
2004-09-07 0:13 ` andrey mirtchovski
2004-09-07 0:34 ` Russ Cox
2004-11-26 22:59 ` Axel Belinfante
2004-09-06 21:21 andrey mirtchovski
2004-09-08 8:51 ` Heiko Dudzus
2004-09-08 8:51 ` Heiko Dudzus
2004-09-09 3:57 ` andrey mirtchovski
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