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From: Jeffrey Scofield <jeffsco@psellos.com>
To: caml-list@inria.fr
Subject: [Caml-list] Re: OpenGL ES for iPhone Simulator; working example app
Date: 24 Aug 2011 10:09:03 -0500	[thread overview]
Message-ID: <m31uwa3kz4.fsf@pse.psellos.com> (raw)
In-Reply-To: <20110824091731.GA2598@cyclops>

sashan <sashan@zenskg.net> writes:

> > I'd be happy to hear from anybody interested in OCaml on iOS.
> 
> 
> Thanks for this - will endeavour to look more closely into it.
> I'm curious as to whether Apple would approve an app written in OCaml
> for the app store. I was under the impression that they wouldn't.

Apple dropped their restrictions on languages for iOS around a year
ago.  The press release is still available here:

    http://www.apple.com/pr/library/2010/09/09statement.html

We (Psellos) are selling an app written in OCaml in the app store
right now, in fact.  It's called Cassino, and plays a card game.  At
the risk of too much self-promotion, here is a link:

   http://itunes.apple.com/us/app/cassino/id411381417

We've had no trouble getting versions of the app approved by Apple.
(Granted, we're not a big enough player to merit a lot of scrutiny.)

When we started porting OCaml to iPhone, it was with the attitude of
doing something slightly crazy, but it has worked out pretty well.
I think OCaml has real advantages for writing iOS apps, and it has
also been more fun and interesting than the usual coding for the
"mobile space".

Jeffrey


  reply	other threads:[~2011-08-24 15:09 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-08-22 17:40 [Caml-list] " Jeffrey Scofield
2011-08-24  9:17 ` sashan
2011-08-24 15:09   ` Jeffrey Scofield [this message]
2012-01-30 16:46     ` Christophe Papazian
2012-01-30 16:54       ` Jeffrey Scofield
2012-01-30 17:11       ` Jeffrey Scofield
2012-02-01 13:43         ` Christophe Papazian
2012-02-01 16:30           ` Jeffrey Scofield

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