From: Paul Winalski <paul.winalski@gmail.com>
To: Richard Salz <rich.salz@gmail.com>
Cc: TUHS main list <tuhs@minnie.tuhs.org>
Subject: Re: [TUHS] Apollo Domain/OS
Date: Wed, 22 Jan 2020 11:31:22 -0500 [thread overview]
Message-ID: <CABH=_VS6mEDC1gorq44T98P0CyfnvjNqjpUJFWbbSjdq7bAUMQ@mail.gmail.com> (raw)
In-Reply-To: <CAFH29tpWuSsx8V6ErSCXP_JU6wS9m18KQFFCciKYiUbJd5TUjA@mail.gmail.com>
On 1/21/20, Richard Salz <rich.salz@gmail.com> wrote:
>
>And their build and source system was recreated as
> ClearCase.
That was the Domain Software Engineering Environment (DSEE). One of
my fellow engineers in DEC's Software Development Methods & Tools
group was Dave Leblang, He had been working on CMS (Code Management
System), DEC's source code versioning system for VAX/VMS. At Apollo
he developed DSEE, and he was a co-founder of Atria. CMS took many
ideas from SCCS on the PWB.
Apollo also did some early work in the field of CGI ray-tracing. They
released the very impressive 4-minute film "Quest: A Long Ray's
Journey into Night" in 1986. The ray-tracing was done by a network of
100 Apollo workstations and was revolutionary for its time.
-Paul W.
next prev parent reply other threads:[~2020-01-22 16:32 UTC|newest]
Thread overview: 17+ messages / expand[flat|nested] mbox.gz Atom feed top
2020-01-21 19:02 Pete Wright
2020-01-21 19:14 ` Larry McVoy
2020-01-21 21:28 ` Dan Cross
2020-01-21 21:52 ` Chris Hanson
2020-01-21 22:36 ` Clem Cole
2020-01-21 22:43 ` Kevin Bowling
2020-01-21 22:58 ` Charles H Sauer
2020-01-21 23:00 ` Theodore Y. Ts'o
2020-01-22 0:20 ` Clem Cole
2020-01-22 1:18 ` Richard Salz
2020-01-22 16:31 ` Paul Winalski [this message]
2020-01-22 18:06 ` Pete Wright
2020-01-22 0:25 ` Jon Steinhart
2020-01-22 7:11 ` Lars Brinkhoff
2020-01-21 22:09 ` Dennis Boone
2020-01-21 23:53 ` Ronald Natalie
2020-01-22 2:47 ` Chris Hanson
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