* [PR PATCH] godot: update to 3.3.
@ 2021-04-23 8:33 nonchip
2021-04-23 14:46 ` [PR PATCH] [Merged]: " ericonr
0 siblings, 1 reply; 2+ messages in thread
From: nonchip @ 2021-04-23 8:33 UTC (permalink / raw)
To: ml
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There is a new pull request by nonchip against master on the void-packages repository
https://github.com/nonchip/void-packages godot-3.3
https://github.com/void-linux/void-packages/pull/30444
godot: update to 3.3.
<!-- Mark items with [x] where applicable -->
#### General
- [ ] This is a new package and it conforms to the [quality requirements](https://github.com/void-linux/void-packages/blob/master/Manual.md#quality-requirements)
#### Have the results of the proposed changes been tested?
- [x] I use the packages affected by the proposed changes on a regular basis and confirm this PR works for me
- [ ] I generally don't use the affected packages but briefly tested this PR
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A patch file from https://github.com/void-linux/void-packages/pull/30444.patch is attached
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From b5f89d01cc5bb4b3849c6200d28c762eec4a2b46 Mon Sep 17 00:00:00 2001
From: Kyra Zimmer <me@nonchip.de>
Date: Fri, 23 Apr 2021 09:24:30 +0200
Subject: [PATCH] godot: update to 3.3.
---
srcpkgs/godot/template | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/srcpkgs/godot/template b/srcpkgs/godot/template
index 9be5b1ab40a0..2f86a7d36b4e 100644
--- a/srcpkgs/godot/template
+++ b/srcpkgs/godot/template
@@ -1,6 +1,6 @@
# Template file for 'godot'
pkgname=godot
-version=3.2.3
+version=3.3
revision=1
archs="x86_64* i686* aarch64* armv7* ppc64*"
wrksrc="${pkgname}-${version}-stable"
@@ -27,7 +27,7 @@ maintainer="Nick Hahn <nick.hahn@hotmail.de>"
license="MIT"
homepage="https://www.godotengine.org/"
distfiles="https://github.com/godotengine/${pkgname}/archive/${version}-stable.tar.gz"
-checksum=4c2a8e7da1ad05c6223b0ff6cf2be124dad6708b56a8ec9910dc2aaf82a553ae
+checksum=595ff16eaef3d0b6c030575f4b7fcae8b805e407b90a2f71af3e4142362c1794
nocross=https://build.voidlinux.org/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio
CFLAGS+=" -fPIE -fPIC"
^ permalink raw reply [flat|nested] 2+ messages in thread
* Re: [PR PATCH] [Merged]: godot: update to 3.3.
2021-04-23 8:33 [PR PATCH] godot: update to 3.3 nonchip
@ 2021-04-23 14:46 ` ericonr
0 siblings, 0 replies; 2+ messages in thread
From: ericonr @ 2021-04-23 14:46 UTC (permalink / raw)
To: ml
[-- Attachment #1: Type: text/plain, Size: 1437 bytes --]
There's a merged pull request on the void-packages repository
godot: update to 3.3.
https://github.com/void-linux/void-packages/pull/30444
Description:
<!-- Mark items with [x] where applicable -->
#### General
- [ ] This is a new package and it conforms to the [quality requirements](https://github.com/void-linux/void-packages/blob/master/Manual.md#quality-requirements)
#### Have the results of the proposed changes been tested?
- [x] I use the packages affected by the proposed changes on a regular basis and confirm this PR works for me
- [ ] I generally don't use the affected packages but briefly tested this PR
<!--
If GitHub CI cannot be used to validate the build result (for example, if the
build is likely to take several hours), make sure to
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When skipping CI, uncomment and fill out the following section.
Note: for builds that are likely to complete in less than 2 hours, it is not
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<!--
#### Does it build and run successfully?
(Please choose at least one native build and, if supported, at least one cross build. More are better.)
- [x] I built this PR locally for my native architecture, (x86_64 / glibc)
- [ ] I built this PR locally for these architectures (if supported. mark crossbuilds):
- [ ] aarch64-musl
- [ ] armv7l
- [ ] armv6l-musl
-->
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