* [ISSUE] Package request: gamescope
@ 2022-04-26 5:25 0-st
2022-06-28 18:44 ` TeddyDD
` (11 more replies)
0 siblings, 12 replies; 14+ messages in thread
From: 0-st @ 2022-04-26 5:25 UTC (permalink / raw)
To: ml
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New issue by 0-st on void-packages repository
https://github.com/void-linux/void-packages/issues/36869
Description:
https://github.com/Plagman/gamescope
Replaces steamos-compositor
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
@ 2022-06-28 18:44 ` TeddyDD
2022-07-09 19:23 ` classabbyamp
` (10 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: TeddyDD @ 2022-06-28 18:44 UTC (permalink / raw)
To: ml
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New comment by TeddyDD on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1169095382
Comment:
I tried, but I gave up.
[diff.txt](https://github.com/void-linux/void-packages/files/9003858/diff.txt)
Fails on this error ¯\\\_(ツ)\_/¯
```
../subprojects/libliftoff/test/libdrm_mock.c:117:6: error: variable 'ret' set but not used [-Werror=unused-but-set-variable]
117 | int ret;
| ^~~
cc1: all warnings being treated as errors
```
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
2022-06-28 18:44 ` TeddyDD
@ 2022-07-09 19:23 ` classabbyamp
2022-07-09 19:23 ` classabbyamp
` (9 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: classabbyamp @ 2022-07-09 19:23 UTC (permalink / raw)
To: ml
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New comment by classabbyamp on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1179594235
Comment:
> cc1: all warnings being treated as errors
looks like they have `-Werror` set somewhere in their build cripts
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
2022-06-28 18:44 ` TeddyDD
2022-07-09 19:23 ` classabbyamp
@ 2022-07-09 19:23 ` classabbyamp
2022-07-13 5:44 ` birb7
` (8 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: classabbyamp @ 2022-07-09 19:23 UTC (permalink / raw)
To: ml
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New comment by classabbyamp on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1179594235
Comment:
> cc1: all warnings being treated as errors
looks like they have `-Werror` set somewhere in their build cripts
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (2 preceding siblings ...)
2022-07-09 19:23 ` classabbyamp
@ 2022-07-13 5:44 ` birb7
2022-10-04 6:05 ` classabbyamp
` (7 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: birb7 @ 2022-07-13 5:44 UTC (permalink / raw)
To: ml
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New comment by birb7 on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1182790653
Comment:
lol, i might just be one of the first to get it to work on void. i just needed to addend "-devel" to a lot of the meson build dependencies ("libseat-devel", "libXdamage-devel", etc.) worked flawlessly and still figuring out tweaks for the best balance between upscaling.
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (3 preceding siblings ...)
2022-07-13 5:44 ` birb7
@ 2022-10-04 6:05 ` classabbyamp
2022-11-02 20:43 ` TeddyDD
` (6 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: classabbyamp @ 2022-10-04 6:05 UTC (permalink / raw)
To: ml
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New comment by classabbyamp on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1179594235
Comment:
> cc1: all warnings being treated as errors
looks like they have `-Werror` set somewhere in their build scripts
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (4 preceding siblings ...)
2022-10-04 6:05 ` classabbyamp
@ 2022-11-02 20:43 ` TeddyDD
2023-03-10 4:42 ` KF-Art
` (5 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: TeddyDD @ 2022-11-02 20:43 UTC (permalink / raw)
To: ml
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New comment by TeddyDD on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1301211055
Comment:
I managed to create draft template for gamescope: https://github.com/TeddyDD/void-packages-1/tree/add-gamescope
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (5 preceding siblings ...)
2022-11-02 20:43 ` TeddyDD
@ 2023-03-10 4:42 ` KF-Art
2023-05-15 2:02 ` HadetTheUndying
` (4 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: KF-Art @ 2023-03-10 4:42 UTC (permalink / raw)
To: ml
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New comment by KF-Art on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1463251830
Comment:
> I tried, but I gave up.
>
> [diff.txt](https://github.com/void-linux/void-packages/files/9003858/diff.txt)
>
> Fails on this error ¯\_(ツ)_/¯
>
> ```
>
>
> ../subprojects/libliftoff/test/libdrm_mock.c:117:6: error: variable 'ret' set but not used [-Werror=unused-but-set-variable]
> 117 | int ret;
> | ^~~
> cc1: all warnings being treated as errors
> ```
Using ` -Wno-unused-but-set-variable` to `libliftoff` `meson.build` seems to correct it. I made a patch for that.
```
diff -ruN a/meson.build b/meson.build
--- a/meson.build 2023-03-05 12:36:15.000000000 -0600
+++ b/meson.build 2023-03-09 21:04:10.598647298 -0600
@@ -23,6 +23,7 @@
'-Wno-missing-braces',
'-Wno-unused-parameter',
+ '-Wno-unused-but-set-variable',
]), language: 'c')
liftoff_inc = include_directories('include')
```
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (6 preceding siblings ...)
2023-03-10 4:42 ` KF-Art
@ 2023-05-15 2:02 ` HadetTheUndying
2023-05-15 7:08 ` TeddyDD
` (3 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: HadetTheUndying @ 2023-05-15 2:02 UTC (permalink / raw)
To: ml
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New comment by HadetTheUndying on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1547090005
Comment:
> I managed to create draft template for gamescope: https://github.com/TeddyDD/void-packages-1/tree/add-gamescope
Sorry to necro this issue but did you decide this wasn't worth maintaining? I noticed you never opened a PR, I'm wondering if there's any issues you ran into before i give it a go?
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (7 preceding siblings ...)
2023-05-15 2:02 ` HadetTheUndying
@ 2023-05-15 7:08 ` TeddyDD
2024-02-12 1:31 ` jaminW55
` (2 subsequent siblings)
11 siblings, 0 replies; 14+ messages in thread
From: TeddyDD @ 2023-05-15 7:08 UTC (permalink / raw)
To: ml
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New comment by TeddyDD on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1547304221
Comment:
> Sorry to necro this issue but did you decide this wasn't worth maintaining?
I don't feel competent enough in c/cpp to patch gamescope in case it needs patching. The template is up for grabs if anyone wants it, of course. I probably should have made it more clear.
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (8 preceding siblings ...)
2023-05-15 7:08 ` TeddyDD
@ 2024-02-12 1:31 ` jaminW55
2024-02-27 18:35 ` mdkcore0
2024-02-27 18:38 ` [ISSUE] [CLOSED] " classabbyamp
11 siblings, 0 replies; 14+ messages in thread
From: jaminW55 @ 2024-02-12 1:31 UTC (permalink / raw)
To: ml
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New comment by jaminW55 on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1937965273
Comment:
What is the status of this package?
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (9 preceding siblings ...)
2024-02-12 1:31 ` jaminW55
@ 2024-02-27 18:35 ` mdkcore0
2024-02-27 18:38 ` [ISSUE] [CLOSED] " classabbyamp
11 siblings, 0 replies; 14+ messages in thread
From: mdkcore0 @ 2024-02-27 18:35 UTC (permalink / raw)
To: ml
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New comment by mdkcore0 on void-packages repository
https://github.com/void-linux/void-packages/issues/36869#issuecomment-1967363214
Comment:
can we close this issue, since https://github.com/void-linux/void-packages/pull/48354 was merged?
^ permalink raw reply [flat|nested] 14+ messages in thread
* Re: [ISSUE] [CLOSED] Package request: gamescope
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
` (10 preceding siblings ...)
2024-02-27 18:35 ` mdkcore0
@ 2024-02-27 18:38 ` classabbyamp
11 siblings, 0 replies; 14+ messages in thread
From: classabbyamp @ 2024-02-27 18:38 UTC (permalink / raw)
To: ml
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Closed issue by 0-st on void-packages repository
https://github.com/void-linux/void-packages/issues/36869
Description:
https://github.com/Plagman/gamescope
Replaces steamos-compositor
^ permalink raw reply [flat|nested] 14+ messages in thread
* [ISSUE] Package request: gamescope
@ 2024-01-31 0:12 jaminW55
0 siblings, 0 replies; 14+ messages in thread
From: jaminW55 @ 2024-01-31 0:12 UTC (permalink / raw)
To: ml
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New issue by jaminW55 on void-packages repository
https://github.com/void-linux/void-packages/issues/48451
Description:
### Package name
gamescope
### Package homepage
https://github.com/ValveSoftware/gamescope
### Description
In an embedded session usecase, gamescope does the same thing as steamcompmgr, but with less extra copies and latency:
It's getting game frames through Wayland by way of Xwayland, so there's no copy within X itself before it gets the frame.
It can use DRM/KMS to directly flip game frames to the screen, even when stretching or when notifications are up, removing another copy.
When it does need to composite with the GPU, it does so with async Vulkan compute, meaning you get to see your frame quick even if the game already has the GPU busy with the next frame.
It also runs on top of a regular desktop, the 'nested' usecase steamcompmgr didn't support.
Because the game is running in its own personal Xwayland sandbox desktop, it can't interfere with your desktop and your desktop can't interfere with it.
You can spoof a virtual screen with a desired resolution and refresh rate as the only thing the game sees, and control/resize the output as needed. This can be useful in exotic display configurations like ultrawide or multi-monitor setups that involve rotation.
It runs on Mesa + AMD or Intel, and could be made to run on other Mesa/DRM drivers with minimal work. AMD requires Mesa 20.3+, Intel requires Mesa 21.2+. For NVIDIA's proprietary driver, version 515.43.04+ is required (make sure the nvidia-drm.modeset=1 kernel parameter is set).
If running RadeonSI clients with older cards (GFX8 and below), currently have to set R600_DEBUG=nodcc, or corruption will be observed until the stack picks up DRM modifiers support.
### Does the requested package meet the package requirements?
System, Compiled
### Is the requested package released?
Yes
^ permalink raw reply [flat|nested] 14+ messages in thread
end of thread, other threads:[~2024-02-27 18:38 UTC | newest]
Thread overview: 14+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2022-04-26 5:25 [ISSUE] Package request: gamescope 0-st
2022-06-28 18:44 ` TeddyDD
2022-07-09 19:23 ` classabbyamp
2022-07-09 19:23 ` classabbyamp
2022-07-13 5:44 ` birb7
2022-10-04 6:05 ` classabbyamp
2022-11-02 20:43 ` TeddyDD
2023-03-10 4:42 ` KF-Art
2023-05-15 2:02 ` HadetTheUndying
2023-05-15 7:08 ` TeddyDD
2024-02-12 1:31 ` jaminW55
2024-02-27 18:35 ` mdkcore0
2024-02-27 18:38 ` [ISSUE] [CLOSED] " classabbyamp
2024-01-31 0:12 [ISSUE] " jaminW55
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