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* [ISSUE] Package request: gamescope
@ 2024-01-31  0:12 jaminW55
  2024-01-31  0:15 ` jaminW55
                   ` (5 more replies)
  0 siblings, 6 replies; 8+ messages in thread
From: jaminW55 @ 2024-01-31  0:12 UTC (permalink / raw)
  To: ml

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New issue by jaminW55 on void-packages repository

https://github.com/void-linux/void-packages/issues/48451

Description:
### Package name

gamescope

### Package homepage

https://github.com/ValveSoftware/gamescope

### Description

In an embedded session usecase, gamescope does the same thing as steamcompmgr, but with less extra copies and latency:

    It's getting game frames through Wayland by way of Xwayland, so there's no copy within X itself before it gets the frame.
    It can use DRM/KMS to directly flip game frames to the screen, even when stretching or when notifications are up, removing another copy.
    When it does need to composite with the GPU, it does so with async Vulkan compute, meaning you get to see your frame quick even if the game already has the GPU busy with the next frame.

It also runs on top of a regular desktop, the 'nested' usecase steamcompmgr didn't support.

    Because the game is running in its own personal Xwayland sandbox desktop, it can't interfere with your desktop and your desktop can't interfere with it.
    You can spoof a virtual screen with a desired resolution and refresh rate as the only thing the game sees, and control/resize the output as needed. This can be useful in exotic display configurations like ultrawide or multi-monitor setups that involve rotation.

It runs on Mesa + AMD or Intel, and could be made to run on other Mesa/DRM drivers with minimal work. AMD requires Mesa 20.3+, Intel requires Mesa 21.2+. For NVIDIA's proprietary driver, version 515.43.04+ is required (make sure the nvidia-drm.modeset=1 kernel parameter is set).

If running RadeonSI clients with older cards (GFX8 and below), currently have to set R600_DEBUG=nodcc, or corruption will be observed until the stack picks up DRM modifiers support.

### Does the requested package meet the package requirements?

System, Compiled

### Is the requested package released?

Yes

^ permalink raw reply	[flat|nested] 8+ messages in thread

* Re: Package request: gamescope
  2024-01-31  0:12 [ISSUE] Package request: gamescope jaminW55
@ 2024-01-31  0:15 ` jaminW55
  2024-01-31  0:15 ` jaminW55
                   ` (4 subsequent siblings)
  5 siblings, 0 replies; 8+ messages in thread
From: jaminW55 @ 2024-01-31  0:15 UTC (permalink / raw)
  To: ml

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New comment by jaminW55 on void-packages repository

https://github.com/void-linux/void-packages/issues/48451#issuecomment-1918132052

Comment:
I may start working on this soon, but I'd like to use those program to run certain programs in isolation from my main system; or games with HDR on an X11 session.

^ permalink raw reply	[flat|nested] 8+ messages in thread

* Re: Package request: gamescope
  2024-01-31  0:12 [ISSUE] Package request: gamescope jaminW55
  2024-01-31  0:15 ` jaminW55
@ 2024-01-31  0:15 ` jaminW55
  2024-01-31  0:16 ` jaminW55
                   ` (3 subsequent siblings)
  5 siblings, 0 replies; 8+ messages in thread
From: jaminW55 @ 2024-01-31  0:15 UTC (permalink / raw)
  To: ml

[-- Attachment #1: Type: text/plain, Size: 306 bytes --]

New comment by jaminW55 on void-packages repository

https://github.com/void-linux/void-packages/issues/48451#issuecomment-1918132052

Comment:
I may start working on this soon, but I'd like to use this program to run certain programs in isolation from my main system; or games with HDR on an X11 session.

^ permalink raw reply	[flat|nested] 8+ messages in thread

* Re: Package request: gamescope
  2024-01-31  0:12 [ISSUE] Package request: gamescope jaminW55
  2024-01-31  0:15 ` jaminW55
  2024-01-31  0:15 ` jaminW55
@ 2024-01-31  0:16 ` jaminW55
  2024-01-31  2:27 ` chrysos349
                   ` (2 subsequent siblings)
  5 siblings, 0 replies; 8+ messages in thread
From: jaminW55 @ 2024-01-31  0:16 UTC (permalink / raw)
  To: ml

[-- Attachment #1: Type: text/plain, Size: 428 bytes --]

New comment by jaminW55 on void-packages repository

https://github.com/void-linux/void-packages/issues/48451#issuecomment-1918132052

Comment:
I may start working on this soon, but I'd like to use this program to run certain programs in isolation from my main system; or games with HDR on an X11 session. 

I also think this would be used by many other Void users and would be attractive for the platform to have in general.

^ permalink raw reply	[flat|nested] 8+ messages in thread

* Re: Package request: gamescope
  2024-01-31  0:12 [ISSUE] Package request: gamescope jaminW55
                   ` (2 preceding siblings ...)
  2024-01-31  0:16 ` jaminW55
@ 2024-01-31  2:27 ` chrysos349
  2024-01-31  3:09 ` [ISSUE] [CLOSED] " jaminW55
  2024-01-31  3:09 ` jaminW55
  5 siblings, 0 replies; 8+ messages in thread
From: chrysos349 @ 2024-01-31  2:27 UTC (permalink / raw)
  To: ml

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New comment by chrysos349 on void-packages repository

https://github.com/void-linux/void-packages/issues/48451#issuecomment-1918254437

Comment:
#48354

^ permalink raw reply	[flat|nested] 8+ messages in thread

* Re: [ISSUE] [CLOSED] Package request: gamescope
  2024-01-31  0:12 [ISSUE] Package request: gamescope jaminW55
                   ` (3 preceding siblings ...)
  2024-01-31  2:27 ` chrysos349
@ 2024-01-31  3:09 ` jaminW55
  2024-01-31  3:09 ` jaminW55
  5 siblings, 0 replies; 8+ messages in thread
From: jaminW55 @ 2024-01-31  3:09 UTC (permalink / raw)
  To: ml

[-- Attachment #1: Type: text/plain, Size: 1934 bytes --]

Closed issue by jaminW55 on void-packages repository

https://github.com/void-linux/void-packages/issues/48451

Description:
### Package name

gamescope

### Package homepage

https://github.com/ValveSoftware/gamescope

### Description

In an embedded session usecase, gamescope does the same thing as steamcompmgr, but with less extra copies and latency:

    It's getting game frames through Wayland by way of Xwayland, so there's no copy within X itself before it gets the frame.
    It can use DRM/KMS to directly flip game frames to the screen, even when stretching or when notifications are up, removing another copy.
    When it does need to composite with the GPU, it does so with async Vulkan compute, meaning you get to see your frame quick even if the game already has the GPU busy with the next frame.

It also runs on top of a regular desktop, the 'nested' usecase steamcompmgr didn't support.

    Because the game is running in its own personal Xwayland sandbox desktop, it can't interfere with your desktop and your desktop can't interfere with it.
    You can spoof a virtual screen with a desired resolution and refresh rate as the only thing the game sees, and control/resize the output as needed. This can be useful in exotic display configurations like ultrawide or multi-monitor setups that involve rotation.

It runs on Mesa + AMD or Intel, and could be made to run on other Mesa/DRM drivers with minimal work. AMD requires Mesa 20.3+, Intel requires Mesa 21.2+. For NVIDIA's proprietary driver, version 515.43.04+ is required (make sure the nvidia-drm.modeset=1 kernel parameter is set).

If running RadeonSI clients with older cards (GFX8 and below), currently have to set R600_DEBUG=nodcc, or corruption will be observed until the stack picks up DRM modifiers support.

### Does the requested package meet the package requirements?

System, Compiled

### Is the requested package released?

Yes

^ permalink raw reply	[flat|nested] 8+ messages in thread

* Re: Package request: gamescope
  2024-01-31  0:12 [ISSUE] Package request: gamescope jaminW55
                   ` (4 preceding siblings ...)
  2024-01-31  3:09 ` [ISSUE] [CLOSED] " jaminW55
@ 2024-01-31  3:09 ` jaminW55
  5 siblings, 0 replies; 8+ messages in thread
From: jaminW55 @ 2024-01-31  3:09 UTC (permalink / raw)
  To: ml

[-- Attachment #1: Type: text/plain, Size: 186 bytes --]

New comment by jaminW55 on void-packages repository

https://github.com/void-linux/void-packages/issues/48451#issuecomment-1918302848

Comment:
> #48354

Neglected to check this time!

^ permalink raw reply	[flat|nested] 8+ messages in thread

* [ISSUE] Package request: gamescope
@ 2022-04-26  5:25 0-st
  0 siblings, 0 replies; 8+ messages in thread
From: 0-st @ 2022-04-26  5:25 UTC (permalink / raw)
  To: ml

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New issue by 0-st on void-packages repository

https://github.com/void-linux/void-packages/issues/36869

Description:
https://github.com/Plagman/gamescope
Replaces steamos-compositor

^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2024-01-31  3:09 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2024-01-31  0:12 [ISSUE] Package request: gamescope jaminW55
2024-01-31  0:15 ` jaminW55
2024-01-31  0:15 ` jaminW55
2024-01-31  0:16 ` jaminW55
2024-01-31  2:27 ` chrysos349
2024-01-31  3:09 ` [ISSUE] [CLOSED] " jaminW55
2024-01-31  3:09 ` jaminW55
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2022-04-26  5:25 [ISSUE] " 0-st

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