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* [Caml-list] Marshalling objects (was: French interactive fiction, anyone ?)
@ 2002-06-17 21:38 Berke Durak
  2002-06-18  6:57 ` Alan Schmitt
  0 siblings, 1 reply; 8+ messages in thread
From: Berke Durak @ 2002-06-17 21:38 UTC (permalink / raw)
  To: caml-list

Well, I've written a very small prototype game, using
objects. Container objects are somewhat tricky (lots of weird typing
errors) but not impossible to define. However, if I can't save the
game state, I'll have to trash everything and ``simulate'' a class
model using conventional datatypes (not necessarily a bad thing, but I
would have been nice to use classical interactive fiction programming
style).

So, I have to ask : Will we be able to marshall objects soon ? There
seem to be some (unused) code fragments in extern.c...
--
Berke Durak
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^ permalink raw reply	[flat|nested] 8+ messages in thread

end of thread, other threads:[~2002-06-21  9:09 UTC | newest]

Thread overview: 8+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2002-06-17 21:38 [Caml-list] Marshalling objects (was: French interactive fiction, anyone ?) Berke Durak
2002-06-18  6:57 ` Alan Schmitt
2002-06-19 15:56   ` Berke Durak
2002-06-20  5:08     ` Jacques Garrigue
2002-06-20  7:16       ` Christopher Quinn
2002-06-20  7:41       ` Xavier Leroy
2002-06-20 14:39         ` Jacques Garrigue
2002-06-21  9:09           ` Jacques Garrigue

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