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* Re: [9fans] design issues in operating systems
@ 2001-12-04 10:36 forsyth
  0 siblings, 0 replies; 25+ messages in thread
From: forsyth @ 2001-12-04 10:36 UTC (permalink / raw)
  To: 9fans

>>The plan is to put a fileserver on the outside for everyone to access.

we were going to do that here once but our bandwidth is a bit limited
for general file server access by more than a small group of people.


^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-05  8:49 Fco.J.Ballesteros
  0 siblings, 0 replies; 25+ messages in thread
From: Fco.J.Ballesteros @ 2001-12-05  8:49 UTC (permalink / raw)
  To: 9fans

[-- Attachment #1: Type: text/plain, Size: 107 bytes --]

Although our network is not too reliable, I'm willing
to put such a file server here at escet.urjc.es.


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From: forsyth@vitanuova.com
To: 9fans@cse.psu.edu
Subject: Re: [9fans] design issues in operating systems
Date: Tue, 4 Dec 2001 10:36:22 0000
Message-ID: <20011204103537.373C71998A@mail.cse.psu.edu>

>>The plan is to put a fileserver on the outside for everyone to access.

we were going to do that here once but our bandwidth is a bit limited
for general file server access by more than a small group of people.

^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-04 17:27 erik quanstrom
  0 siblings, 0 replies; 25+ messages in thread
From: erik quanstrom @ 2001-12-04 17:27 UTC (permalink / raw)
  To: 9fans


> On Mon Dec  3 15:52:18 EST 2001, mike@ducky.net wrote:
> > I suspect one important factor in the popularity of Linux
> > is the relative openness of the development process of Linux.
> > There are regular releases of the latest version of the
> > code, even when there are works in progress that aren't
> > finished yet.
> >
> > By contrast the Plan 9 developers are constantly dropping
> > all these hints about how great the next thing will be,
> > but the rest of us never get to see any code until it's
> > "done" -- and big changes take a long time.
> >
> > I think Plan 9 would have a more enthusiastic following
> > if the ongoing development tree were out there for everyone
> > to see (and contribute to).
>
> Do we hint that the next thing will be great? If so, we should stop.
> It may or may not be great but it will be different, I think that's
> about as far as I'd be willing to go.

in so many words, i think so.

9p2000 has been talked about on this list for quite some time now.
(i'm waiting with baited breath to see it.) and rather than somebody
/saying/ that the next thing will be great, i think that folks have
gotten excited to see the 9p2000 without any hype. i know i have.

don't stop dropping tidbits. they're interesting. but i think mike's
point is that having something akin to (for lack of a better analogy)
the linux development series (e.g. x.y.z where y is odd) would be a
Good Thing.

of course, doing this isn't free. it takes time & effort to release.
and releasing early & often take time early & often.


^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-03 22:50 jmk
  0 siblings, 0 replies; 25+ messages in thread
From: jmk @ 2001-12-03 22:50 UTC (permalink / raw)
  To: 9fans

On Mon Dec  3 15:52:18 EST 2001, mike@ducky.net wrote:
On Mon Dec  3 15:52:18 EST 2001, mike@ducky.net wrote:
> I suspect one important factor in the popularity of Linux
> is the relative openness of the development process of Linux.
> There are regular releases of the latest version of the
> code, even when there are works in progress that aren't
> finished yet.
>
> By contrast the Plan 9 developers are constantly dropping
> all these hints about how great the next thing will be,
> but the rest of us never get to see any code until it's
> "done" -- and big changes take a long time.
>
> I think Plan 9 would have a more enthusiastic following
> if the ongoing development tree were out there for everyone
> to see (and contribute to).

Do we hint that the next thing will be great? If so, we should stop.
It may or may not be great but it will be different, I think that's
about as far as I'd be willing to go.

The plan is to put a fileserver on the outside for everyone to access.
The details and time-line are still foggy as they rely on 2 of the 'big
changes' - new authentication and a reworking of the fileserver code.


^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-03 21:34 rob pike
  2001-12-03 22:01 ` Alexander Viro
  0 siblings, 1 reply; 25+ messages in thread
From: rob pike @ 2001-12-03 21:34 UTC (permalink / raw)
  To: 9fans

> I think Plan 9 would have a more enthusiastic following
> if the ongoing development tree were out there for everyone
> to see (and contribute to).

I agree.

-rob



^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-03 21:31 rob pike
  0 siblings, 0 replies; 25+ messages in thread
From: rob pike @ 2001-12-03 21:31 UTC (permalink / raw)
  To: 9fans

> It's interesting that LT thinks that Linux wasn't designed, but is just
> a product of random evolution.  I always suspected a million monkeys were
> involved.

By this criterion alone, with our without the jokey extra sentence, it's hard to
distinguish Linux from Windows.

-rob



^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-03 16:27 presotto
  0 siblings, 0 replies; 25+ messages in thread
From: presotto @ 2001-12-03 16:27 UTC (permalink / raw)
  To: 9fans

Anothy stole my thunder.  Plan 9 is also a result of
years of churn.  No original code or interface has
survived though some general principles have.

- name spaces should be subjective
- most objects should live in those name spaces
- simplicity is preferable to bells and whistles

If anything, we regularly go through and rewrite
the kernel and every command if we think something can
be done better.  It is a research system and we're not
very interested in backward compatability and only mildly
in a large user community.  We steal equally from everyone we
can, modulo an NIH attitude that's always hard to shake
in a big corp.

Linus started with an incredibly detailed design that
took years to make usable.  He started with the system,
library, and user interfaces of a well used and mature
system.  That's a hell of a lot more design than we stared
with in Plan 9 and it's remained a lot more immutable
than Plan 9's.

I agree with Linus that you can't design and then
walk away, but then again, I don't know anyone
who would agree with that.  It may just seem that
way because mature systems eventually bog down
under the weight of their own backward compatibility.


^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-03 16:07 anothy
  2001-12-03 16:04 ` Lucio De Re
  0 siblings, 1 reply; 25+ messages in thread
From: anothy @ 2001-12-03 16:07 UTC (permalink / raw)
  To: 9fans

// There's merit in evolution, which adjusts to changing
// conditions, whereas design needs to be predictive.

why are people talking about design and evolution as though
they're mutually exclusive?

the plan 9 kernel was, i believe, designed, but it has certainly
evolved since the first edition (witness the rift between the
file server kernel and the cpu/terminal kernel). we've seen a
number of different graphics models in Plan 9, and i believe
each of them was designed, but it may also make sense to
talk about them as evolutions of each other, based on what
practical application in differing environments shows to be
better or worse - like natural selection. note the movement
of image memory between kernel and userland and the
movement of the IP stack (if i'm remembering these right).

a good design is one which is simple enough to comfortably
allow for reasonable evolution. whereas i agree design _is_
predictave, the results need not be static.
ア



^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-03 15:45 bwc
  0 siblings, 0 replies; 25+ messages in thread
From: bwc @ 2001-12-03 15:45 UTC (permalink / raw)
  To: 9fans

> The market place is irrational

The market place only LOOKS irrational.  It will always use
options it understands to make choices to protect its scare resources.
Few know about Plan 9 and fewer still understand enough to
see its better merits.

Ely Whitney almost went broke with his new idea of interchangable
parts, but even if he had gone broke the idea of interchangable
parts would have survived.


^ permalink raw reply	[flat|nested] 25+ messages in thread
* Re: [9fans] design issues in operating systems
@ 2001-12-03 14:49 bwc
  0 siblings, 0 replies; 25+ messages in thread
From: bwc @ 2001-12-03 14:49 UTC (permalink / raw)
  To: 9fans

It's interesting that LT thinks that Linux wasn't designed, but is just
a product of random evolution.  I always suspected a million monkeys were
involved.

Ken and Dennis did the designing; everyone else (me included) has just been
contributing to local entropy.

And intelligent people disagree about there not being a supreme creator.

  Brantley


^ permalink raw reply	[flat|nested] 25+ messages in thread
* [9fans] design issues in operating systems
@ 2001-12-02 17:05 Andrey A Mirtchovski
  2001-12-03 10:09 ` josh d
  2001-12-03 10:10 ` north_
  0 siblings, 2 replies; 25+ messages in thread
From: Andrey A Mirtchovski @ 2001-12-02 17:05 UTC (permalink / raw)
  To: 9fans

just before someone else points it out, i'd like to direct your attention to
this collection of email off the linux kernel list:

http://kerneltrap.org/article.php?sid=398 (slashdot gets the credit for
originating it)..

there you will see linus arguing that he never designed his operating
system, and that it evolved much like evolution. furthermore he claims that
when software is done in such way, it ends up better...

of course there's an obligatory plan9 quote, which is indeed the reason i'm
posting this message :)

the text not preceeded by '>' is linus'

<paste>
> Ok. There was no design, just "less than random mutations".
> Deep.

I'm not claiming to be deep, I'm claiming to do it for fun.

I _am_ claiming that the people who think you "design" software are
seriously simplifying the issue, and don't actually realize how they
themselves work.

> There was a overall architecture, from Dennis and Ken.

Ask them. I'll bet you five bucks they'll agree with me, not with you.
I've talked to both, but not really about this particular issue, so I
might lose, but I think I've got the much better odds.

If you want to see a system that was more thoroughly _designed_, you
should probably point not to Dennis and Ken, but to systems like L4 and
Plan-9, and people like Jochen Liedtk and Rob Pike.

And notice how they aren't all that popular or well known? "Design" is
like a religion - too much of it makes you inflexibly and unpopular.
</paste>



^ permalink raw reply	[flat|nested] 25+ messages in thread

end of thread, other threads:[~2001-12-07  9:36 UTC | newest]

Thread overview: 25+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2001-12-04 10:36 [9fans] design issues in operating systems forsyth
  -- strict thread matches above, loose matches on Subject: below --
2001-12-05  8:49 Fco.J.Ballesteros
2001-12-04 17:27 erik quanstrom
2001-12-03 22:50 jmk
2001-12-03 21:34 rob pike
2001-12-03 22:01 ` Alexander Viro
2001-12-04 19:05   ` Dan Cross
2001-12-04 21:59     ` Alexander Viro
2001-12-07  9:36       ` Barry
2001-12-03 21:31 rob pike
2001-12-03 16:27 presotto
2001-12-03 16:07 anothy
2001-12-03 16:04 ` Lucio De Re
2001-12-03 15:45 bwc
2001-12-03 14:49 bwc
2001-12-02 17:05 Andrey A Mirtchovski
2001-12-03 10:09 ` josh d
2001-12-03 15:24   ` Ronald G Minnich
2001-12-03 15:08     ` Lucio De Re
2001-12-03 15:48     ` andrey
2001-12-03 18:03   ` Ozan Yigit
2001-12-03 20:51     ` Mike Haertel
2001-12-03 10:10 ` north_
2001-12-03 16:55   ` John S. Dyson
2001-12-05  9:56   ` Douglas A. Gwyn

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